Computer Applications
Our Objectives
Students will
-
acquire skills in using a variety of computer application software and hardware to accomplish tasks and communicate ideas;
-
appreciate the ethical, legal and security issues relating to the use of computers and ICT in society;
-
recognise the impact of ICT on society and people; and
-
develop basic computational thinking and problem-solving skills.
Our Approach
-
Key pedagogical approach includes
-
students learning through doing where they design and create computational artefacts, generate solutions to tasks/ problems and examine computer programmes
-
students learning through solving authentic problems by using the Stop-Think-Act-Review approach
-
-
Building responsibility in our students using the Responsibility Instructional Approach to develop our students as self-directed and collaborative learners.
Our Programmes
Our school’s CPA lessons are designed with the Computing Curriculum Framework in mind.
Students will also learn more about the following computer application softwares:
The use of gamification as a pedagogy helps to promote active learning and promote student motivation.
Recipient of the Gold Award at the AGM 2023
Recipient of the Bronze Award at the AGM 2024
“This experience introduced me to a new, efficient approach to animation—coding. Unlike traditional frame-by-frame drawing, coding allows for simple commands to control movement, making the animation process smoother and faster. Learning this technique was both challenging and rewarding, and I truly enjoyed every step of the journey. Receiving this award was an unexpected and exciting recognition of my work, and it inspires me to continue exploring creative possibilities in animation”
Klassen Gabrielle Theresse, Sec 2D (2024)
Our Accolades
Animation and Game Making (AGM) Competition 2024
Category |
Student |
Award |
---|---|---|
Animation |
Klassen Gabrielle Theresse |
Bronze |
Animation and Game Making (AGM) Competition 2023
Category |
Student |
Award |
---|---|---|
Animation |
Kimaya Chan |
Certificate of Participation |
Game |
Jia Jun Ling Jermain |
Gold |
Animation and Game Making (AGM) Competition 2022
Category |
Student |
Award |
---|---|---|
Animation |
Makayla Lawanya Mckenzie |
Gold |
Game |
Christina Paul |
Platinum |